About Me

BSc 3D Computer Animation student, currently at SMU in Wales. Love 3D obviously, as well as digital painting, video/film, photography, special effects... the list goes on. Need to know anything else, just e-mail me!

Thursday 16 June 2011

VFX Shot

One of the shots I'm planning on putting into my show-reel. The building is a 3D mesh with a projection mapped texture built in Nuke. The missile trail, the explosion, and the fire are all Maya 3D fluids. The debris was produced using a particle simulation and instanced debris meshes.

Estimated time to complete: 3 days (including render times)

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